This is a list of useful resources to refer to, if you are advocating for game-based methods, or are designing them.
Please note:
- submissions to this page will not be accepted.
- this is a curated rather than comprehensive list, entries will be dropped if the page is too long, or on a whim.
- this page should be updated far more often.
On the general benefits of gaming. #
- 42 ED Games with a great summary from an educational perspective.
- Alex Vince on the benefits of serious games overall, but especially in the context of the UK Government.
- Indiana State University piece on Kolb’s theory of learning; do keep in mind how easy it is to manipulate a game state, you can replay turns, or the entire scenario, making it easy for participants to work through these states than it is in real-world situations.
- Newsweek in 2023 wrote this long piece on the many and diverse benefits of play to adults, children, and animals alike.
Notable examples of companies using game-based methods: #
- Hasbro using games to train “promising managers” is briefly described here.